Out Sick…Now With Comments!

Sorry for the lack of posts today and yesterday. Between the holidays and the travails of having a toddler, I managed to get sick and lose track of the blog. I will try to post at least semi-regularly through the holidays.

I’ve also learned that I had my comments section mis-configured and, as a result, not even my old friends the spambots could post. Hopefully the comments should work now.

Finally, I do have to report that my attempt to fuse my Vegas Vampires and my Space: 1889/Suicide Squad pitches into an unholy super pitch failed. It didn’t so much fail as get a strong negative reaction from one player and a pretty ‘meh’ reaction from the others. Consequently, I’m weighing in, putting on my viking hat and pushing for Vegas.

On Wednesday and Thursday I will probably post a few more details on the game I want to run. As always, comments are welcome. With luck you might even be able to post them.

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Pitching for the New Year

Kind of a non-post post today. I had some holidays and I’ve been busy. I also had a session that makes me think that I need to start thinking about running something other than Icons sooner rather than later.

Not wanting to be a tyrant, I decided to give a few pitches to my Players and see what they like. Below is the verbatium email. Let me know which pitches work and don’t work for you:

Hey All,

Thanks for those of you who could make it last night. I was a little out of it, but I still hope you had a good time. And after the in-game events of last night (alien invasion on its way while you and your allies go to confront Prof. Fantastic) I kind of feel like this particular campaign is coming to a good jumping off point. The Icons rules we are using are a bit of an experiment for me and, truthfully, I’m not sure if it is working for me (I miss rolling dice).

I know that I’ve enthused about playing a Vampire campaign in the near-future, but I do have a few other ideas and in the interests of being democratic, I thought I’d lay out a few pitches and you can tell me which one you are interested in. I’ve got a few one-line descriptions below (with links to free preview material where possible), followed by a slightly longer description further down. Let me know what you think.

Short Descriptions:
Muerte Las Vegas!
A Vampire the Masquerade Campaign
‘Casino’ and ‘Goodfella’ starring the Undead.

Champions of the Unconquered Sun
An Exalted Campaign
Reincarnated Demi-Gods reclaim a world that rejected them.
Or, alternatively: Asian influenced mythic fantasy where every character can shake the world.

Inglorious Dastards
A Space: 1889 Campaign run with Savage Worlds
Steampunk pulp adventure and intrigue on Victorian Mars.

Longer Descriptions

Muerte Las Vegas!

Gangsters, Glitter and Gambling; Vegas in 1961 is a happening place, even for the Undead. Vegas is booming. Ten years ago, it was tiny town that saw a handful of tourists. By the end of the 1950s, it boasted nearly 130 000 residents and millions of tourists passing through each year. Tasty, tasty tourists.

You are a new arrival in this boom town. Other, older, cities are dominated by ancient vampires ever fearful of giving up an ounce of power to younger rivals. Here, you can be a mover and a shaker. One of 20 odd full-time undead residents of Sin City. All you have to do is help the Elders enforce the rules: Tourists can only eat feed on Tourists, no one messes with the Skim, and no one stays for longer than a month without permission. Play your cards right, and Las Vegas could be your town.

Champions of the Unconquered Sun

Once as Solar Exalted, mortals elevated to demi-gods by Sol Invictus- the Unconquered Sun, you ruled all Creation. And everything was good… until it wasn’t. Corrupted by an ancient curse, the Solars became increasingly tyrannical and mad. Terrified, lesser Exalted rose up, usurped their thrones and cast them into mystic prison. Centuries passed and then the prison broke.

You are one of the Solar Exalted, reincarnated back into Creation. It is up to you to rebuild a world on the brink of disaster, carved up into lesser nations and dominated by a dying Empire. You are hated and feared as an ancient evil, but you know the truth: only the chosen of the Sun God can restore this world from its fallen state.

Inglorious Dastards

The British Empire’s Martian holdings are in Peril. Native Resistance, Foreign Powers and Nefarious Conspiracies threaten to dislodge this gleaming red jewel from Britain’s Imperial Crown. Such underhanded threats require underhanded responses. You are that response.

Rightly or wrongly, you are a scandal. You have been disgraced in society or convicted of a crime. Her Majesty can redeem you, though. Elegant Thieves, Mad Scientists, Cashiered Soldiers and Foiled Masterminds are all welcome. You get a first class ticket to Mars and a membership in the exclusive Ganymede Club. In exchange, you are expected to protect the interests of the crown and frustrate the ambitions of her rivals.

You will be sent on missions that others would consider impossible and asked to do tasks others consider distasteful. Should you fail, the Crown will deny all knowledge of you. Should you succeed you will not only be rewarded materially, but given permission to return to the blessed British Isles.

Best,

Mike

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Fan Expo 2010 Pitches!

threesixteen-carnage-cover

Fan Expo doesn’t hit Toronto until the end of August, but the good people at the Toronto Area Gamers group have started soliciting for RPG sessions and volunteers. I know it ain’t Gencon or Origins, but for a guy like me it is the closest thing to a gaming convention I’m likely to attend in the near future.

So needless to say, I keenly typed up two game pitches within an hour of getting the notification. This will be my third year running games at Fan Expo, and I know they are always happy to have GMs, yet I was still in an excited hurry to get the pitches written up and out.

I re-confirmed with my lovely and pregnant wife that it would be ok for me to disappear for a couple of days soon after Dweezil’s birth and rapidly embraced my inner hack.

The first game I’m planning to run is ‘The Rimward Campaign’ for 3:16: Carnage Amongst the Stars.

I love 3:16.

Tons of fun, simple to run and easy for new players to get into. Plus, I’ve learned that I only have time to adequately prepare for one big adventure session for a Con and 3:16 requires very little prep.

The second game I’m hoping to run is ‘Rotwang’s Heroes’ for FATE. In a

Good Old Rotwang

Good Old Rotwang

nutshell I’m thinking: ‘Steampunk Soldiers of Fortune seek a Big Score in a Retro Apocalypse.’

This one is going to be a stretch.

I was hankering for something post-apocalyptic and was bouncing around a couple of random ideas. Then I remembered the TAG organizer’s request that we try to tap into the Steampunk theme running through this year’s Fan Expo. So I had a vague flavor I was going for, but I wasn’t married to a system, setting or set-up. On the face of it: not so great.

And then I had a flash of inspiration! I’m going to lift the set-up of Kelly’s Heroes (coming soon to a ‘Stuff you Should Steal From’ entry) and drop it into a mashed-up ‘war to end all wars’ containing Martian Tripods, Clockwork Giants, hordes of ravenous Nosferatu, French Dirigibles and Prussian Automatons.

I just hope it will be as fun to run as it was to dream-up!

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Damnation Decade Pitch

The Quick Version20321

Run with FATE, it’s League of Extraordinary 70s Film and TV characters racing to save the world before world ends on Dec 31st, 1979.

Characters modeled on an Angel, the Bionic Man and Woman, the Omega Man, Shaft, Coffy, a Kung-Fu Dragon, the Condor or the Man Who Fell to Earth would be strongly encouraged!

It’s a world gone mad inspired by the Parallax View, The Warriors, RollerBall, Logan’s Run, the Omen Films and The Final Programme!

The Long Version

It’s 1976

The west coast has fallen into the sea, albino mutants prowl the southwest, and a crooked president is clinging onto power. In perfect suburbs, factory built families are slowly replacing their flawed human neighbors. Swinging New Age Gurus preach radical selfishness while secretly preparing for the return of ancient alien astronauts.

And, to top things off, the leading presidential candidate may just be the first born child of the devil.

It’s 1976 and the end is near. According to a set of eerily accurate prophesies the world is exactly four years away from the apocalypse. But fear not, for aviation giant and casino magnate—turned hermit Royce R. Rundell and the super-computer M.I.N.D. are putting together a team to prevent the apocalypse.

So the word is out for every Omega Man and Bionic Woman willing to brave killer bees, gangs out for ultraviolence and bell bottoms in order to turn back the tide. Have you been called a private dick who gets all the chicks, a fierce foxy angel or a man who fell to earth? Are you a funky kung-fu fighter, roller-skating omegaball star, jive talking vampire hunter or a far-out practitioner of the mystic arts? Then Royce R. Rundell needs you!

This campaign will be a low powered, anything goes FATE game that uses Green Ronin’s Damnation Decade as its chief campaign guide. Think the League of Extraordinary Gentlemen meet 1970s film and TV and you won’t go far wrong in capturing the scope and types of characters I encourage you to make.

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To the Heathen Stars

So, one of the games I’m currently considering running is Warhammer 40K: Rogue Trader. Below is the pitch I’m sending out in the nearish future.

Rogue_Trader_RPG_Cover_by_andreauderzoTo the Heathen Stars

Billions of Humans, on Millions of Worlds wage constant War against Thousands of Xeno, Daemonic and Heretical Threats. They are led by divinity made flesh in the form of the God Emperor of Man upon his Golden Throne. This is the Imperium of Man…

…And you are one of the few entitled to seek their fortune beyond its borders.

You are a member of a Rogue Trader Dynasty, capable of rivalling Inquisitors, Imperial Commanders and the Great Noble Families of the Imperium.

Divine_Intervention_by_The_First_MagelordYou command a vast ship crewed by thousands of souls, and you do not fear the tumultuous Warp or the foul and corrupt things that exist beyond the Imperium.

Your Warrant of Trade obliges you to travel the wilds of the Koronus Expanse.

There you are charged to enforce the will of the emperor, trade with heathen worlds, spread the gospel of the Ministorium and expand the Imperium through colonization and missionary work.

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Cthulhu Invictus- Lovecraft in Ancient Rome

Cthulhu in Ancient Rome.CHA23115a

I really dig the concept. It may be a side effect of my recent Roman fascination (more on that later), but Rome seems a perfect blend of ‘civilized enough to relate to’ and ‘far enough away to be jarring’ for Call of Cthulhu style investigation.

Unfortunately, I find the reign of Claudus, which is the default setting for Cthulhu Invictus, a bit lacking.

I mean, I love I Claudius as much as the next guy, but Claudius reigns too long and too wisely for my tastes. When you have civil wars, mad emperors and insecure dynasties to pick from, why choose one of more stable periods in Roman history?

Moreover, Cthulhu Invictus assumes that the PCs are a random group

of Roman citizens, allies and slaves who are drawn into the mythos web. While this works in Call of Cthulhu,  I feel as though the Roman milieu, with it’s mystery cults, priesthoods and prefects offers many opportunities for more compelling reasons for the PCs to be sticking their noses into Great Old One business.

Thus the pitch below. I’m still working on it, and I’m still not happy with it (the Order of the Golden Dawn, really sticks in my craw), but it is a start.

I’m hoping to flesh out some of my choices in the next couple of posts. As always, comments are welcome/begged for.

A.D. 32. Pax Romana

Tiberius and the late Sejanus

Tiberius and the late Sejanus

The Civilized World thrives.

Barbarians are held in check by the discipline of Rome’s legions, the authority of Tiberius Augustus and the wisdom of her Senate.

But there are threats to Rome that even a dozen legions cannot face.

Creatures, far older than the Eternal City slumber restlessly beneath the sea. Cults with secrets older than the Pyramids whisper quietly to foul gods. Malevolent spirits stalk narrow alleyways throughout the Empire.

Yours is a sacred duty.

You are sworn to protect Rome from these mad magicians, slumbering gods and hideous creatures.

You must collect those moldering old texts containing knowledge that would drive most men insane.

You are the sworn and secret Order of the Golden Dawn and no duty has ever been more important or as horrible.

Answering only to the Emperor Tiberius and his heirs Gaius and Gemellus, you will guard Rome and her citizens from things that should not be…or die trying.

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A Recent D&D Pitch

Fuck Yeah

Fuck Yeah

Live Fast. Die Young. Leave a Level 3 Corpse.  

 
Your parents didn’t want this for you. You could’ve been a farmer, a priest, a sage or a soldier. But you aren’t. Either you can’t live in society or society can’t live with you. That’s ok. Better an interesting life than a long one.
 
Kill Things and Take their Stuff.
 
‘Adventurers’, ‘Dungeoneers,’ ‘Grave Robbers.’ You’ve heard stories about them, even if you haven’t met one. Brave or stupid souls who cross the shattered frontier and loot the treasure left behind in the ruins the Principate. A few of them have become rich and famous. Most end-up bleeding to death in the depths of some forsaken hole or another. It’s a risk you are willing to take.
 
You Met in a Bar.Osric 2
 
Where else would you meet other dysfunctional souls willing to go to near-suicidal lengths for fame, fortune and glory? Besides, who’d agree to loot a monster infested ruin sober?
 
A Hooded Stranger Hired You.
 
He’s the type your parents told you stay away from. But, he’s got a chest of coins and a map to the fallen citadel of one order of scholar-priests or another. You can keep anything you haul out of there and get his reward. All you need to do is grab a full skein of the black liquid that bubbles up from the dark spring in the citadel’s cavernous depths.
 
No School like the Old School.
 
I’d really like to run some old school AD&D, at least for a while. To that end, I’ve picked up OSRIC, a cleaned-up version of the 1st Edition of Advanced Dungeons and Dragons (available for free here). I think it’ll be fun, so let me know if you are willing to give it a chance.

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