Running late today. My toddler experienced his first bout of projectile vomitting over the weekend and that, along with being busy at work, has put me a bit behind in the blog department. So, in the interests of putting something out there, I’ve decided to oost the information regarding the state of Las Vegas’ Kindred in 1961 for my group’s upcoming Vampire: the Masquerade game that I sent out to my players.
The State of the City
Like other cities, kindred in Vegas are ostensibly under the control of a Prince and a council of elder advisors (known as ‘the Board’ locally) representing the dominant clans in the city. I’ve written up three main factions on the Board below with each pulling in their own direction, but we will be doing some group setting creation, so there is room for other players and factions. The three existing factions are:
1) Bill Williams, the Prince, wants to keep the kindred population in the city small and under control. This faction wants to maintain the city’s independence from the vampiric cabals that dominate larger, older cities, in the east.
2) Paul Kelly, a syndicate connected Brujah, revels in the city’s growth and wants to build a kindred paradise inside this gambling Mecca. Should the old guard get in the way of his vision, then it will be a matter of omelettes and eggs.
3) Evelyn Rivers has been sent to keep the city tied to the established national kindred power structure. Should she deem it necessary, she will not hesitate to use her local allies and her national resources to change the regime in Las Vegas.
Around 20 Kindred have the Board’s permission to inhabit Las Vegas full time. There are visitors to the city, and some have lingered for years, but they face expulsion at the whim of the Board. The PCs are relatively inexperienced kindred who have been given citizenship because:
a) they aren’t an obvious threat to anyone on the Board; and
b) as the city grows, the Board needs a group it can trust to enforce its rules and edicts.
Each PC has been nominated for citizenship by one of the Board’s factions, when making your character think of why they have been picked and whose agenda they are supposed to serve.
As a group, you will be in charge of the Silverado Hotel, an aging Board-owned casino located in downtown. The Silverado is the downtown Elysium, a neutral ground and safe haven for kindred of all factions. Any out-of-town vampires are required by the Board to periodically check-in there (and are, in fact, encouraged to stay there).
Additionally, you will have the responsibility of policing ‘Glitter Gulch,’ the old gambling district of Las Vegas. Overshadowed by the newer hotels on the Strip, Glitter Gulch is still a bustling tourist destination. This is not your domain (yet), and it is open for any and all recognized kindred to feed there. Your role will be to keep tabs on any out-of-town kindred in the Gulch to ensure they are following the Board’s rules